﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UTable.Core.Objects;

namespace UTable.Core.Input
{
    /// <summary>
    /// Get input and map input to corresponding controls
    /// </summary>
    public class InputManager
    {
        #region Private Members

        private UObjectTree objectTree;

        #endregion

        #region Properties

        public UObjectTree ObjectTree
        {
            get
            {
                return objectTree;
            }
            set
            {
                objectTree = value;
            }
        }

        #endregion
    }
}
